1. Re-Install all the DLCs. 2. Run the game and register an EA Account if you're not already registered. 3. Go to the Advance Menu and the Bonus Items. 4. You'll notice that nothing is activated. 5. Close the game. 6. Start the activator, "DA2_DLC_Activator-TEST VERSION 6". 7. Enter your E-Mail in the field. 8. Click on "Activation". Specify the profile file, such as C:\Users\\Documents\BioWare\ Dragon Age 2\ Settings\ profile.dap 9. You'll get an Activation message. 10. Now go into the game and you'll have DLCs Activated.
1. Use "slurpda2.exe" to get keys for the DLCs you have legit access to. 2. Use "decrypt_dlc.bat" to decrypt DLCs. 3. Use "patchda2forunlockables.exe" to to unlock all of the on-disc bonus items, requires to log in EA account. 4. After decrypting you need to change the line RequiresAuthorization in "manifest.xml" from 1 to 0. 5. Voila! You're done.
The Witcher 2 is the sequel to developer CD Projekt's mature-themed fantasy role-playing game based on the works of author Andrzej Sapkowski. Release Date: May 17, 2011
The latest in the Fable series has you take on the role of your child from Fable II to become the ruler of Albion! Fable III lands on the PC with graphical enhancements and tougher combat, but simplified gameplay and a lack of moral choices still distract from the fun. Review Score: 7.0 | Release Date: May 17, 2011
Call of Duty features a wide arsenal of authentic American, British, Russian, and German WWII weapons, including various rifles, submachine guns, side arms, and grenades. You can carry
only two larger weapons at a time (as well as a pistol and some
grenades), so, typically, you'll want to have a rifle for
out-in-the-open engagements and a submachine gun for tight-quarter
combat.
While armed with any of these, you may shoot from the hip, raise the weapon to eye level and aim
down the sight (for more accuracy at the expense of movement speed), or
use the butt of the weapon to try and club an enemy to death. Manually
reloading your weapon tends to be faster than letting the clip run
out, and some weapons let you switch firing modes, like going from
full-auto to single shot (though, since you can squeeze off single rounds in full-auto mode, this isn't very useful).
Your
crosshairs expand when you're moving and contract when you're steady,
pointing out how much more inaccurate you'll be if you try to
run-and-gun. The weapons themselves are modeled
very convincingly, thanks in no small part to the tactile sense you get
from being able to look through their sights or use them as bludgeons,
and most every one will earn your respect since, in the right
situations, they can all be deadly effective.